Console
October 2017
Based on a amazing concept by Alberto Mielgo. I modeled this piece in my Introduction to Maya class. All the lighting and texturing was done later in Richard Daniels’s lighting class at Gnomon. Big thanks to Richard for helping me push this piece to where it is now.
*Concept by Alberto Mielgo
Software Used
Autodesk Maya
Chaos Group V-Ray
Allegorithmic Substance Painter
Adobe Photoshop