Console

 October 2017

   Based on a amazing concept by Alberto Mielgo. I modeled this piece in my Introduction to Maya class. All the lighting and texturing was done later in Richard Daniels’s lighting class at Gnomon. Big thanks to Richard for helping me push this piece to where it is now.

*Concept by Alberto Mielgo

 

Software Used

Autodesk Maya

Chaos Group V-Ray

Allegorithmic Substance Painter

Adobe Photoshop